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a16z Podcast | Mobile Falls Hard for Virtual Reality

a16z2019-01-02
37 views|5 years ago
💫 Short Summary

The Mobile World Congress is a global trade fair for the mobile telecoms industry, showcasing new technologies like smartphones. Telcos have faced financial challenges despite investing in infrastructure. VR technology is evolving but still expensive. The future of VR in smartphones and potential market shifts are discussed. Various companies assemble and sell smartphones, focusing on affordable options. The challenges and opportunities in the smartphone market, customer support, and the future of mobile devices are explored. The value in the telecom industry has shifted over time. The importance of proper nutrition for athletes is emphasized.

✨ Highlights
📊 Transcript
Overview of Mobile World Congress
00:00
The event attracts 90,000 to 100,000 attendees and covers various aspects of the mobile telecoms industry, representing a $1.2 trillion industry.
Evolution of the event
European operators' investment in spectrum for mobile data services led to the rise of smartphones in 2007.
Smartphone usage is now widespread, with over half of the Western population using them.
Challenges faced by telcos in the mobile phone industry.
03:30
Telcos have invested heavily in mobile infrastructure but have experienced stagnant or decreasing revenues for more than ten years.
Expected benefits from popular services like Facebook and Instagram have not been realized, leading to a lack of return on investment.
Samsung and Apple have become dominant forces in the mobile industry, while European carriers are facing difficulties in staying competitive.
The development of mobile technology has taken longer than expected, causing unmet expectations and financial struggles for telcos.
New tech products being announced, including modular phones and VR headsets.
06:40
Samsung and other companies are prioritizing VR technology, particularly high-end products like the Oculus headset.
VR market currently offers limited options, with high-end products being expensive and low-end products not providing a great experience.
Companies are working to improve VR technology, but it is still in early stages, comparable to the pre-iPhone era of smartphones.
VR technology predicted to become standard in smartphones.
09:38
Handset makers may need to adapt to include VR to stay competitive.
Apple rumored to be working on a market defining VR product.
Mobile World Congress featured companies embracing VR technology.
Algerian family-owned conglomerate showcased growth from middle-income markets.
Overview of the global smartphone industry and the focus on affordability and accessibility.
11:03
Comparison of the smartphone industry to the PC industry of the 80s, emphasizing commodity components and operating systems.
Mention of specific smartphone brands like Condor, Widow, Micromax, and Cherry Mobile, operating in different regions and targeting specific markets.
Highlight on the significance of distribution, branding, and marketing strategies in the competitive smartphone market.
Emphasis on the role of software innovation in distinguishing products in the smartphone industry.
Challenges and Opportunities in the Smartphone Market.
13:02
The segment focuses on the strategies employed by companies like Apple and Condor in designing, marketing, and distributing their devices.
Emphasis is placed on the importance of creating unique value propositions and margins in the consumer electronics sector.
The discussion includes the potential for differentiation through branding, design, and software integration, using examples like Cyanogen.
Overall, the segment delves into the complexities of standing out in a competitive market through innovation and strategic decision-making.
Discussion on customer support and building an efficient support system.
15:59
Google's approach to transitioning from desktop to mobile internet, emphasizing smartphone operating systems as user acquisition models.
The impact of Apple's iOS strategy on diverting users from Google, questioning the future of the Android world.
Potential changes in market dynamics due to Apple's strategy.
Future of mobile devices:
17:33
Over 4 to 5 billion people are using smartphones, mostly on iOS or Android.
Sales of iOS and Android devices are projected to exceed 2 billion units annually, surpassing PC sales.
Market may see consolidation with dominant players like Samsung or Lenovo.
Manufacturing trends could move outside current hubs like China, potentially impacting global electronics market.
Evolution of value in the telecom industry.
21:55
Network operators used to design and build equipment, but now rely on external manufacturers like Samsung.
Handset makers like Nokia, Ericsson, and Siemens have largely exited the business.
Bell Labs is now part of Nokia, indicating significant changes in the industry.
Continual disaggregation in the industry with services moving up the stack.
Evolution of technology and shift towards engagement at the top of the stack.
22:33
Major tech companies like Apple, Google, and Facebook are making upcoming plans in the tech landscape.
Importance of stability in the evolving tech landscape post-Netscape and post-PageRank.
Significance of VR technology and the appeal of low-end VR experiences.
Industry's interest and investment in immersive technology showcased through VR demos at events like CES.
Importance of proper nutrition for athletes.
00:03
Emphasis on balanced diet for fueling performance and recovery.
Role of hydration in maintaining optimal physical condition and preventing fatigue.
Significance of protein intake for muscle repair and growth.
Benefits of carbohydrates for energy production.