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We Tried an Online Escape Room! | Underground Murder ft. AimGame

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325 views|1 years ago
💫 Short Summary

A team investigates a murder at a Metro station by collecting evidence and solving puzzles in an escape room setting. They analyze clues like a knife, pistol, coffee cup, broken glass ball, and a briefcase with a code, deciphering scratches and codes to progress. Suspects like George Anderson are considered, and evidence like fingerprints and symbols are examined. They solve math puzzles, uncover a suspect named Kevin, and find a password related to a cipher. The investigation leads to potential jealousy motives and plans for further exploration.

✨ Highlights
📊 Transcript
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Detective investigates a murder at a Metro station in an escape room setting.
00:29
Team uncovers various items such as a knife, pistol, coffee cup, broken glass ball, and a briefcase with a possible three-digit code.
Scratches on a screen reveal letters and locations, prompting further investigation.
Team collaborates to decipher codes and progress through the escape room.
Ultimately, the goal is to solve the mystery of the underground murder.
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Analysis of clues and evidence in a mysterious incident involving a victim.
06:49
Discussion on suspicious witness George Anderson and evidence found at the crime scene, including a kitchen knife, pistol, coffee cup, broken glass, and fingerprints.
Team contemplates significance of items and their potential connection to the crime.
Planning to investigate further to gather more clues and solve the case.
Uncertainty surrounding evidence and different theories adding intrigue to the investigation.
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Analyzing scratches and codes found in different locations sparks curiosity and detective work among a group of individuals.
10:25
The group speculates about the significance and potential connections of the scratches and codes on a ticket machine screen and a map.
They examine numbers and patterns to decipher clues and solve puzzles related to the scratches and codes they encounter.
The exploration of these elements leads to attempts to unravel the mystery behind the scratches and their possible meanings.
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Solving puzzles using symbols and codes in a collaborative setting.
15:56
Deciphering a complex note that appears to be an electrical issue but is actually a map system.
Successfully unlocking lockers by analyzing ticket machine symbols and codes.
Finding missing digits and interpreting power symbols to solve puzzles.
Questioning the purpose of strange boxes with arrow symbols and attempting math calculations.
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Investigation of suspicious hammer, fingerprints of suspect George Anderson.
18:55
Attempting to crack a code to access a briefcase, possibly requiring a ticket machine for a four-digit number.
Discussion on potential suspects and their relationships to the victim, focusing on aggressive behavior and trauma.
Colleagues of the victim traveling together and residing in close proximity to each other.
Emphasis on solving the ticket machine puzzle as a crucial step in advancing the investigation.
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The suspect is accused of causing chaos at Harold Square by fighting with a victim.
23:15
Witnesses saw the suspect hitting multiple people, including a colleague.
Some doubt the suspect's involvement in the incident.
Witnesses analyze symbols and numbers found at the scene to solve a puzzle.
The code found at the scene represents a mathematical equation, which is eventually deciphered by rotating and calculating the numbers.
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Solving a math problem through different perspectives.
27:04
Configuring various math equations to find the correct solution.
Teamwork in decoding codes and locks, with moments of excitement and realization.
Discovery of a logo matching a station number, leading to the final code.
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The group solves puzzles to find evidence linking Kevin to a potential wrongdoing.
30:57
They match fingerprints on a receipt and a coffee cup to gather clues.
A phone with a password related to a cipher is discovered, with the password 'Escape' revealed by the first and last letters of each word.
Kevin's potential jealousy over a promotion and colleague Kim's rejection are discussed as possible motives.
The group plans to investigate further and meet again at the end of the year.
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Participants decipher clues involving circles, fingerprints, a poisoned coffee cup, and a gun during an escape room activity.
35:47
The group deciphers a code based on circle sizes, potentially revealing a numeric sequence.
Evidence points to a suspect named Kevin, including a train ticket and disappearing evidence.
Information from a notebook helps the participants unravel the mystery further.
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Participants are shown submitting a file and waiting on the last page, with concerns about poison in the coffee due to fingerprints.
37:51
Speculation arises about a potential Miss promotion being involved, sparking a specific discussion among the group.
The participants appear eager and ready to proceed, as they engage in a countdown to start the next phase of the process.