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vr makes noises livestream (square4 type basses in phase-plant, guitar with serum & color vocoder)

Virtual Riot2024-06-02
Music#Virtual Riot#Dubstep#Dance#EDM#Electro House#Mix#Remix#Gaming#NCS#2017 mix#2017 music#DSG#Dub Rebellion#SuicideSheep#xKito#Nightblu3#TheFatRat#Panda Eyes
12K views|3 months ago
💫 Short Summary

The video showcases various music production techniques, including creating unique sounds with samplers, synthesizers, and effects. The speaker experiments with modulation, layering oscillators, and manipulating parameters like pitch, volume, and filters. They share insights on sound design using different software tools, granular effects, and FM synthesis. The importance of perseverance and experimentation in music production is emphasized, along with recommendations for speaker use. Personal experiences, creative processes, and influences on music creation are discussed, highlighting the speaker's passion for exploring new ideas and sounds.

✨ Highlights
📊 Transcript
✦
New patch in Ableton Sampler resembling a super saw preset with low CPU usage.
01:03
Patch includes multi-sampled sounds from various synths and offers control over pitch envelope and modulation.
Different layers with varying speeds create unique effects, enhanced further with delay and reverb.
YouTuber experiments with FM effects and showcases the versatility of the patch in creating dynamic and modulated sounds.
Viewers appreciate the unique capabilities of the patch and suggest improvements for the user interface.
✦
Utilizing multiple samplers for controlling filter cutoff, envelope, and creating unique sounds.
09:39
Using FM modulation and spread to achieve interesting effects in sound design.
Manipulating pitch and filter cutoff movements while playing notes for dynamic expression.
Challenges of using a large amount of samples for a single instrument but enhancing sound quality.
Utilizing chatbots for quick reference and assistance in learning new software.
✦
Sound design with Face Plant software.
21:44
Creating unique sounds through modulation and layering oscillators.
Manipulating volume and pitch using LFOs for precise control.
Creating rhythmic patterns and experimenting with harmonic frequencies.
Emphasizing the flexibility of Face Plant in sound design.
✦
Demonstration of modulating pitch and volume in music production software.
29:42
Use of LFOs and filters to create a unique sound with noise oscillators, filters, and distortion in the sub bass.
Linking LFOs to modulate parameters and create rhythmic effects.
Customization of snap Heap feature for adding resonators and comb filters for additional sound manipulation.
✦
Discussion of audio effects, presets, and upcoming releases.
37:31
Speaker created presets like Reduce Ambiance and OT, along with distortion and echo effects.
Plans to release presets on Patreon or in a larger pack.
Recollection of eerie encounters at a hotel in Hamilton, New Zealand with a single employee performing multiple roles.
Mention of upcoming music projects and experimentation with Reason Rack and Phase Plant for sound design.
✦
Creating new sounds through manipulating parameters in Serum and Guitar Rig.
46:39
Experimenting with harmonics, ratios, phase positions, and LFO speeds to create unique electric guitar sounds.
Incorporating guitar samples into wave tables and adjusting for imperfections for realistic guitar playing.
Utilizing samplers to randomly select single guitar notes for a unique sound.
Exploring metal presets and potential adjustments for a more authentic guitar experience.
✦
Insights on music production techniques and tools.
57:31
Using a slicer and arpeggiator, synths, and effects in music production.
Incorporating samples from a Patreon pack and experimenting with guitar recordings.
Reflecting on borrowing melodies and lyrics from a past song and seeking permission.
Importance of having a VJ for visuals during performances for security and flexibility.
✦
Music production techniques including granular effects and side chaining in dubstep are discussed.
01:08:33
Drive and determination are emphasized as key factors for success in music, not just talent alone.
The speaker shares personal experiences with music production and encourages perseverance regardless of age.
Upcoming features in Face Plant software and using STB's Pat shop on Mac are mentioned.
The segment concludes with experimentation and exploration of sound design possibilities.
✦
Experimenting with grain envelopes and exploring different sounds in music production.
01:17:31
The speaker adjusts octaves, ranges, and settings like grain size, envelope control, and pitch modulation to create unique sounds.
Concepts like pitch shifters, key tracking, and envelope modulation are discussed.
The segment showcases the process of manipulating sound samples to achieve desired outcomes in music production.
✦
Exploring sound samples, modulation techniques, and waveform creation using FM synthesis.
01:28:07
Manipulating pitch, distortion, and frequency shifting to achieve desired effects in music production.
Emphasizing creativity and artistry in crafting unique waveforms through layering and modulation.
Highlighting the importance of trial and error in the production process.
Showcasing passion for sound design and experimentation.
✦
Importance of using GX speakers for music production and the recommendation to use them over headphones.
01:40:10
Adam A7X speakers are mentioned as a reference in the speaker's studio setup.
Creative music production techniques are discussed, including using face plant for synthesizing sounds and applying filters, delays, and choruses for modulation.
The speaker expresses passion for exploring new ideas and sounds in music production.
✦
Creating music using a digital audio workstation.
01:45:07
Demonstrating manipulation of samples and application of effects, including adjusting pitch and creating a filter for sound colorization.
Exploring techniques for controlling volume and stereo width, with an emphasis on experimenting with different settings.
Comparing different software tools for music production and highlighting the importance of personal preference and familiarity with the tools.
✦
Overview of topics discussed in the segment.
02:00:55
The speaker talks about cars, music production, favorite movies, gaming preferences, and sound design techniques like frequency shifting and convolving.
They mention working on patches and creating unique sounds using different effects.
Personal preferences such as favorite movies and gaming characters are also touched upon, showcasing a diverse range of interests.
✦
Discussion on music theory and emotional impact of notes and frequencies.
02:06:01
Leonard Bernstein's work on music and emotions is highlighted.
Comparison of music creation to playing video games for reward and dopamine.
Process of creating sounds using bandpasses and vocoders is explained.
Speaker's experience with video games like Minecraft and factors influencing music production are discussed.
✦
The discussion on ASMR and the use of audio software tools in music production.
02:15:57
Exploring the concept of creating unique sounds through experimentation and keyboard settings.
Highlighting the affordability and accessibility of audio software development, with a focus on indie developers.
Recommending a music tune and emphasizing the creativity and influence of individual developers in shaping art production.
✦
Teaching core progressions in online and in-person classes, editing lesson recordings for upload, and sharing clips on their channel.
02:26:16
The speaker mentions furry culture, Dota 2, and Slam Academy's EDM production class.
Viewers are advised against joining the advanced class without Ableton knowledge.
The speaker discusses quitting vaping and drinking.
Wishes viewers a good day or night.