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Becoming A Full-Time Game Developer

Thomas Stewart2022-07-25
game dev#unity3d#full-time game dev
1K views|2 years ago
💫 Short Summary

The video follows the speaker's journey through various game development projects, from prototypes to mobile releases, showcasing unique mechanics and learning experiences. They discuss the importance of following through with projects for personal growth, experimenting with different game genres, and securing a full-time job as a game developer. The speaker also emphasizes the value of creating an online portfolio to inspire aspiring game developers and seeks feedback on current projects for future development. Overall, the video provides insights into the creator's evolution as a game developer and their passion for the industry.

✨ Highlights
📊 Transcript
✦
Importance of revisiting past game development projects for personal growth as a developer.
00:29
Day prototypes are created to learn or test new mechanics.
Specific game projects include firing missiles on a timer and using a light shield for protection.
Potential for incorporating level design and ricocheting mechanics in future projects.
Exploration of copying mechanics from other games and experimenting with VR hand presence for object interaction.
✦
Overview of Game Development Projects.
03:39
Sandbox project used for testing animations and post-processing effects.
Group projects focused on learning game mechanics and deploying to mobile devices.
24-hour hackathon involved creating a game with police officers throwing donuts.
Final project, 'Abyss,' centered on an underwater diver collecting treasure chests while avoiding a shark.
Learning about 3D models, lighting, and sound effects.
Working on games for mobile release, including app stores, ads, and in-app purchases.
✦
Development process of two games emphasizing simplicity and gameplay mechanics.
05:38
First game is a tapping game requiring players to jump over obstacles.
Second game involves guiding balls to a goal while avoiding falling off the edge.
Both games have procedural level generation that increases difficulty.
Despite challenges with player controls in the second game, the creator collaborated with publishers for marketing campaigns on social media, resulting in valuable learning experiences.
✦
Speaker's journey from independent game developer to full-time job in the industry.
08:12
Showcased ongoing projects include a 2D Robin Hood game and a tank-inspired game with strategic gameplay.
Mention of potential game involving ground manipulation inspired by 'Avatar: The Last Airbender'.
Experimentation with multiplayer mechanics using the Photon framework and attempt to create a social deduction game similar to Among Us.
Projects helped gain valuable experience and secure a full-time position at a game studio.
✦
Creating an online portfolio to showcase projects and skills learned in game development.
10:46
Portfolio content aims to inspire aspiring game developers by demonstrating progression.
Seeking feedback on current projects and suggestions for future developments.
Encouraging viewers to subscribe for updates on the creator's work.
Ending segment with a question about viewers' familiarity with the creator's games.