00:13ER tip video and this one will all be
00:18now the first time you open blender this
00:21will probably be the look and feel you
00:23get and also the shortcut keys will be
00:25very unfamiliar especially if you're
00:27using my app before when you're using
00:30Maya for several years you got the
00:32shortcut keys in your fingers it can be
00:34annoying or be quite a steep learning
00:36curve to switch over to the blender
00:38shortcut keys but there's an easy way to
00:41get in there and use the keys that
00:43you're actually used to and we can do
00:45this by going to edit
00:48preferences and then you're going to see
00:50a list of preferences we can change
00:53first of all we like to see the color
00:54scheme of Maya which I like anyway so we
00:58go to teams and then we have a lot of
01:00presets obviously we can set every
01:02individual setting here but in the
01:04presets we're gonna do a whole set of
01:07presets for all these things and luckily
01:11there's a Maya preset so if we click
01:13this there you go we got immediately the
01:16Maya color scheme which is a little bit
01:18more familiar for example when you
01:20select something it's going to be a
01:21green outline instead of an Amber one
01:23and that is already a little bit easier
01:28okay another thing we can set is the key
01:30map this one is also set to blender
01:33where we click on the preferences we can
01:35see blender we can use blender 2.7x and
01:39the industry compatible now the industry
01:43exactly what it says it is what most 3D
01:46programs use and blender is completely
01:48different so when we can set it to
01:50Industry compatible it's going to look a
01:52little bit more the way Maya works now
01:55we have for example this Cube selected
01:58and when we press W for example we can
02:01move it if we press e we can rotate it
02:04if we press R we can scale it and this
02:06is exactly the way Maya works the same
02:10thing for object mode and edit mode if
02:12we press three we're gonna be in edit
02:15mode for faces for press 2 is for edges
02:19and if we press one it's for vertices
02:21and if we press four it's gonna be go
02:23back to object mode these are all small
02:26things that makes your workflow way a
02:29bit quicker when you're used to those
02:31shortcut keys in Maya
02:34and then there's a couple of other
02:36things we can set before we actually
02:38save this preference for example the
02:40default cube is something that always
02:42get loaded and there's a little gag
02:43around the internet that every time you
02:47see a tutorial they delete the default
02:49Cube I find it easier to just get rid of
02:52it and so whenever we start a blender
02:54it's not there anymore so let's delete
02:56it now and then one of the things that I
02:59also always like to set is that the
03:01render engine is by default EV but I
03:05prefer to render in Cycles so I set
03:08Cycles and then we can go to file
03:12defaults and save the startup file once
03:15we do that every setting we have set
03:18will be saved out and the next time we
03:21start a blender it will exactly look the
03:23way it is right now if I close this file
03:27and don't save anything I open blender
03:31you're gonna see it's gonna look exactly
03:33the way I want it and my preference is
03:36going to be exactly cycles and I don't
03:39have the default Cube anymore
03:41okay so that's it for the preferences
03:43and the way you can make blender look a
03:46little bit more like Maya and get going
03:48how do you say that in English with your
03:51feet hitting the ground running or
03:52something like that well there you go if
03:54you like this kind of content please
03:56give it a thumbs up and subscribe that
03:59will get me motivated to make more of
04:02these videos well that's it for this
04:04video I'll see you the next time bye